ornitiers: (Winding)
Vivi Ornitier ([personal profile] ornitiers) wrote in [community profile] etraya2025-10-02 12:31 pm

un: vivi

um. i hope everyone is okay, after that stuff with looking for the vent.

i've been seeing some decorations? i think? and pumpkins? but i'm not sure what that's about. does anyone know? some of the other kids seem pretty excited...! and talking about dressing up? i'm not sure this was something we did back home, so. i guess there's still a lot to learn about things. different celebrations? or um, holidays! yeah! maybe we can celebrate lots of them! if there's people from all kinds of places, there's gotta be lots of holidays people celebrate that we can learn together, right? it'd be fun!
diceofthegods: (Default)
diceofthegods ([personal profile] diceofthegods) wrote in [community profile] childrenofbahamutooc2025-10-01 08:42 am
Entry tags:

STATE OF THE GAME #7

STATE OF THE GAME
As mentioned before, the SotG post will only go up now when we have things to say. And boy do we definitely have some things to say this time around!

As always, we appreciate the feedback received from players and hope to adjust things accordingly to make the game a smoother, stress-free experience for all. We're here for fun and we want to make that as easy to achieve as possible!

This post will highlight the changes we made, updates planned, housekeeping items, and the most recent list of claims, check-in warnings, and drops.

So, without further ado...
PLOT SUMMARY
In the last few months (and ones coming up), we've been laying the framework for a larger metaplot of the game as a whole. To make sure that no one is lost, regardless of what characters may know or not in game, we're going to give a small summary of the findings from the last couple of investigation events and how it ties into things overall.

As you know, characters were ferried to New Svihelen and asked to investigate a strange cult, substances, and other happenings. So, what did they find out?

Who is Akkelion? What happened to him?
    ⁂ Akkelion was Dimitri's husband. They had met at the opera where Akkelion performed, Dimitri having been a quiet but consistent fan of his. They hit things off and caused quite a stir as Greater Dragons having relationships with Lessers was still a bit frowned on at the time.

    ⁂ Dimitri thought Akkelion had perished in the calamity, but his fate had been much, much worse. He was discovered and kept sedated by a cult - the original Brotherhood of the Sky - that exsanguinated him to a state of minimal function, creating products from his potent blood. Upon his final discovery, his mind was broken and he forced the heroes hands to end his life.
What is the Brotherhood of the Sky?
    ⁂ It is a cult of draconian worshipers that is on the rise again coinciding with the appearance of offworlders. The original members self-immolated at their end decades ago but their beliefs held fast in a minority of people to this day and age.

    ⁂ They believe ultimately in the supremacy of Greater Dragons and the power their blood can grant despite its addictive properties. While they don't have direct access anymore to dragon blood, they have made a less potent, diluted substance with what they had in stores leftover from the original members.

    ⁂ However, there are now two sects of the current iteration of this cult. The first is people who believe offworlders will be the next coming of dragons as shown by the bond of their souls. The second though rejects offworlders as dragonbonded; they do not believe them worthy of the souls that have chosen them.

    ⁂ In the background, players may have their characters receive strange, mysterious offerings or - on the other side -vague, anonymous threats left at their homes or place of business. Additionally, after the events in October characters are understandably a bit more wary and might notice certain 'regulars' sometimes loitering around Town and seemingly watching dragonbonded closely.
The Main Suspect(s) in New Svihelen?
    ⁂ Offworlders investigation turned up... nothing actually related to The Brotherhood of the Sky. At least, not directly!

    ⁂ Dennis, a shrewd half-elf businessman who recently took up in the city and that's when the distribution of a new, quite addictive substance very similar to the one that the Brotherhood of the Sky once distributed. This new mixture however seems far more potent than previously seen in this age.

    ⁂ Dennis was actually trying to get into the good graces of the local elf mafia by showing his 'worth' in distributing this drug. He didn't know that they - and the source of this substance - were actually connected of the Brotherhood of the Sky. He was simply trying to make a quick buck and gain some notoriety in the process.

Investigation Results & Conclusion!!!
    ⁂ With new information unearthed and leads to now follow, Dennis the dealer and the rest of the elf gang members are rounded up and brought in for interrogation by the city-state. If offworlders are to ask about what authorities found though, they'll be told it's strictly confidential.

    ⁂ Naturally, we expect and encourage some people to dig deeper. If your character presses the importance of knowing after helping with the investigation, well... Chief Inspector Vrock Brusseau might let it slip that they don't know because the culprits mysteriously vanished. This is a new mystery in and of itself, it appears! The questions never end!

    ⁂ Seemingly overnight, Dennis and the rest of the people brought in to question just disappeared into thin air! Whether a break-out or someone else's intervention, they aren't sure and are trying to keep this information under wraps. (You won't tell anyone else, right?)

So... what does this all mean?

In combination with the Vorrun Investigations discovery, this event was meant to provide information that will add context and lead into a large metaplot reveal... soon!

While we originally had planned for it to be on the one-year anniversary of the game, we're not quite ready yet! Rest assured though: this is going somewhere and we hope players have enjoyed and continue to enjoy the journey there.

If you have any further questions or clarifications required, please comment here and we'll do our best to clear up anything for you!

ANNOUNCEMENTS, UPDATES, & REMINDERS
While we will mention updates as well on our mod plurk and Discord server, we're repeating them here for folks who don't have one.

You can check for the tag on pages to see what we've added or clarified on!

    ⁂ The quest board is being retired. While we originally intended for it to be something players used to fill in time between quarterly events, we noticed a decline in use of it to the point it feels redundant.

    Rather than continue trying to work it into the game mechanics, we are letting it rest... for now! If interest returns, we'll be happy to revisit this part of the game. If not, it is still there to use as you wish for ideas but we will no longer be tracking or updating it from this point on.

    ⁂ The Test Drive Meme is now live! This one is a bit special for the year anniversary of the game and spooky nature of the season! We hope you enjoy!

    ⁂ A reminder that reputation has been moved to the locations page! See what different places dragonbonded know of and how they feel so far about them being here. These will change over time and through character action, so as always please let us know what you and yours are up to so we can adjust accordingly!

    ⁂ Additionally on the locations page, people can now submit new locations they'd like to see added. Whether this be through gaining a business license, the summoning circle pulling them in, or direct player changes to the setting (like the lake), players are encouraged to let us know about what has been added to the world so it can be reflected on this page appropriately.

    ⁂ The calendar has been updated for October! Previous months will be in headers on the page as a 'timeline' of sorts for players to look back on or refresh themselves about happenings in-game. Make sure to utilize this to know what the weather is like or any mini-events that might be coming up!

CLAIMS, WARNING LIST, AND DROPS
SEPTEMBER CLAIMS These characters were claimed during the month of September Make sure to help them feel welcome!

    ⁂ None!

SEPTEMBER WARNING LIST These are the characters who did not check-in. Characters claimed within the last few days of the month are exempt and we will let them check-in next month as usual.

You have forty-eight (48) hours, barring extenuating circumstances, to contact a moderator or complete your check-in before being removed from the communities.

    ⁂ Hella » Path to Nowhere » [personal profile] heckof

SEPTEMBER DROPS
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diceofthegods: (Default)
diceofthegods ([personal profile] diceofthegods) wrote in [community profile] childrenofbajablast2025-10-01 06:57 am
Entry tags:

TEST DRIVE MEME #5

A Night(mare) To Remember
Alone upon the snow.

▶︎
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13:06

Like all newcomers who are called through the summoning circle, your arrival is heralded by a dream. Waking up is a dizzying, disorienting thing... or it would be, if you did. It seems instead that you are swept from one dream to the next.

For everyone else, some time during the night of October 1st is when everyone enters a collective sleep. Do you not sleep? You do now. You feel the exhaustion carry you into a dark, quiet place. No matter how you try to resist, your body will eventually give in no matter where you are. For a time, you rest.

Then, you begin to dream.

The air is bitingly cold around you. As you look around in the dark, the apathetic stars above at last light up some of the landscape before you. You are standing in knee-deep snow. Nothing appears to be in any direction except one, very large landmark.

In front of you rises a modest pyramid. It’s large, but not impossibly so. The stones are frosted. Upon a closer look, they are all cut from ice. Even the door, a crude affair, is encrusted with ice so thick you have to pound the pull a bit to be able to get a hand around it. With much effort, the door opens just enough for you to slip inside to escape the bitter winds.

It closes behind you, and now you are truly in the dark. Night vision or those with heightened senses will find it is no help against this unnatural darkness. You are meant to feel lost, alone, and scared.

Weather you choose to simply pick a direction or feel your way against a wall, the silence is deafening here. You can hear your own blood pumping in your ears (if you have it). Every slight creak of your movements seems like a cacophony.

Then, you see it.

A light.

A bright spotlight, white and sterile, shines down from an unseen source.

However, that is the least of your concern. What it illuminates... now that’s interesting!

It lights up what appears to be a massive statue of a large arctic cat of some kind laying on a plinth. No matter your size, it is much, much larger than you. The head of the great cat gives pause. Instead of a feline face, the the neck ends with a twisted, grotesque mask despite the smile that splits it. It looks like it could burst into laughter at any moment and that might be the worst possibility one could imagine.

Fortunately for you, it doesn't.

The Moon.


Unfortunately for you, it isn’t a statue after all. No, the alarming face turns suddenly to look at you.

It's neck extends much further than it should.

"Hello, weary traveler. Why don’t you stay a while, rest upon my hearth?" it entreats, the mask not at all moving as it speaks. "Tell me, what is your favorite game in the whole, wide world?"
PLAYING FOR KEEPS
The Sphinx
You've met the Sphinx. Lucky you.

If you do not simply attempt to flee the creature, it will give you a most intriguing proposition: Tonight, you are a guest in it's realm.

The Sphinx invites you to play a game. Any game, one of your choice, even one from your own world. No need to explain the rules... it already knows how to play.

If you win, it will grant you one of a few things.

    1) A wish. Its power transcends even that of Charlie's own. It can do things and give things that he cannot. If you choose this option, a mod will discuss with you how to bring it about (even if it's a little game-breaky). Just remember that these will have permanent in-game consequences, so wish carefully.

    2) It will answer any one question. One! No trying to fit in more by clever phrasing. It is the spirit of one question. If you try to skirt the rule, you may find the Sphinx... irritated.

    3) A future favor. You may call upon it's aid once, at any time, for anything. You have its word you will be granted as such. Upon which point you decide, it doesn't matter. It will answer the call. (However, if it is something big or game-changing, please contact the moderators for details and planning.)

The game will be played as a straight d20 roll against a mod, best 2 of three rolls.

If you lose the game...


Oh, dear.

The Sphinx makes it clear in the beginning what you are wagering. It's only fair, after all!

( █ cw for: violence, gore, permanent dismemberment, mental and physical manipulation ) It wants body parts. A limb, an eye, an ear, some fingers... you choose what you will wager. Whatever piece of you seems like its worth putting on the line is your decision to make. The Sphinx takes its due, but not cleanly. Not quickly.

When you lose, a table appears beside you. Immediately, you are compelled to lay down. Your body moves seemingly on its own. From the darkness, a mass appears. It has so many hands and head draped in rags. All you can see in the dim lighting is its many teeth smiling brightly at you. It introduces itself to you as the Trapper.

The Trapper


With introductions done, it begins its work. With cold, rusted tools, it removes the wagered part of you with no care. You are unable to move, unable to scream, but you feel every second of the hand-saw, the pliers, the scissors...

Then, after your horrific ordeal, you will wake.

Still missing that part of you. You should probably call someone before you bleed out.

If you decide to try and cheat...


Roll a d20. If you roll anything below an 18, the Sphinx sees you cheating and you immediately lose the game.

If you roll 18 or above- the Sphinx still sees you cheating, but you did such a good job of it that he is amused. You win.

If you decline the invitation to play...


Well, you're no fun.

The Sphinx is very annoyed. It wants entertainment and it will get it one way or another. You are still in its realm for the rest of the night. So, it drops you into a fun little maze to find your way out of.


The Labyrinth
The Labryinth

▶︎
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3:46


The Labyrinth is an ever-shifting maze of high walls. Flying over them is impossible as well breaking through or digging under. No matter how you try, it seems like there is an invisible barrier in all ways that keeps you there. It appears to be forcing you to have to find your way out the traditional method.

You are now in a collective dream with anyone else who chose to decline the Sphinx's game. You can find your friends in the Labyrinth... if that is what they chose. Good thing too! You’ll need all the help you can get to find your way out of this place. If you can find the way out.

The Labyrinth not only shifts and changes normally, but it also reflects the worlds and traumas of its inhabitants. Your worst fears come to life here and will pursue you relentlessly. Monsters or horrors from your own memory walk free. They even have the same powers, abilities and weaknesses as they would in your own world. Even the walls themselves can shift to reflect visions of home.

Or, perhaps, visions of someone else's home. You are not the only one that has to deal with your fears and nightmares. You might find yourself wandering into horrors that are unfamiliar to you, but painfully familiar to someone else. Be on your guard.

Extremely unlucky souls may even come across nightmares that... don't appear to have any sort of place. One of these is a strange goblin named Grundor. He calls you 'Master' and talks about eating floor almonds or soaking nutrients from one of your damp washcloths under the sink. You're not sure whose nightmare this is, but it's definitely someone's.
Some might wonder where their local deity is in all of this and why he isn't helping. Once Charlie realizes what's going on upon seeing all the offworlders in a deep sleep? Well...

There's unfortunately not too much he can do to help. The Sphinx is a being that is outside of the rules of this world. So is it's magic. Charlie can do little to break it, but he can offer something: Up in the sky above the labyrinth, you will eventually see a guiding star.

Follow it and you will find the exit to the waking world; however, this night can feel like it had lasted mere hours or several months. Regardless, it does inevitably end.

Any injuries sustained in the Labyrinth will go with you as a parting gift. Best to seek medical attention as soon as possible. You'll also probably need some counseling even if from an unexpected source.

It's going to be a long road to recovery for some, but rest assured you are safe now and will be taken care of.

Notes
⁂ If you lose a limb to the Sphinx, nothing will restore it. No amount of wishes from Charlie, this is magic he cannot even touch. It is gone. Please choose carefully if you wish to take this path and understand the consequences. Although characters will be given the option of fitted prosthetics from Raumm, this will be a permanent change to your character that cannot simply be healed away.

Sphinx rolls can be done here! As mentioned, it will be best two of three against a moderator's rolls. So, please provide your three rolls (and proof, if possible, via a picture or screenshot) and we will do the same.

⁂ Although perhaps the last person people might expect to counsel anyone, Hoshiko has experience with The Trapper and will share that with people who have also suffered a loss.

⁂ As always, feel free to leave feedback, comments, or suggestions here!

⁂ This TDM is open to all but please mark if you are a current or new player in your header. This way, people can easier differentiate and welcome potential newcomers!

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etrayamods: (Default)
∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayaooc2025-10-01 09:02 am
Entry tags:
copsormasks: (045)
JASON TODD, ̶R̶O̶B̶I̶N̶ ([personal profile] copsormasks) wrote in [community profile] etrayalogs2025-09-30 01:47 pm

Don't need nobody to follow; closed

WHO: Bruce Wayne ([personal profile] batsymbol) and Jason Todd ([personal profile] copsormasks)
WHEN: Mission 011
WHERE: The fog
WHAT: Jason and Bruce run into some familiar shadows
NOTES\WARNINGS: Possible violence, drug use

Read more... )
levelshift: (resigned)
Accelerator ([personal profile] levelshift) wrote in [community profile] etrayalogs2025-09-24 07:08 pm

[Closed] Speaking in quiet whispers, you hear it everywhere

WHO: Sleipnir and Accelerator
WHEN: During Mission #011.
WHERE: A forested part of Etraya.
WHAT: ✨Revenge murder!✨
NOTES\WARNINGS: Psychological horror, paranoia, depression, discussion of torture and murder, murder of a child, Sleipnir has PTSD, gun and knife violence.

It leaves as you're arriving, arrives and you're still there )
badnewsandshitlist: [personal profile] spaceconfessional ([possessed] listen to the devil on shoul)
badnewsandshitlist ([personal profile] badnewsandshitlist) wrote in [community profile] etraya2025-09-21 11:06 pm

Un: VoiceofWhitestone [Text]

Philosophers claim forgiveness is the highest virtue, yet history is built by those who refuse it. Who is truly stronger: the one who forgives their enemy and calls it mercy, or the one who reclaims victory by demanding consequence?

Mercy is praised as nobility, but what use is nobility to the crushed unless it is sharpened into justice? Is forgiveness a shield, or only surrender dressed in silk? And is vengeance weakness, or the purest proof that power can be taken back? Choose your answer carefully, for the world is built on how you define strength.
reincarnesiac: (profile | for something)
Won Xiuying | Alexandra "Alex" Won ([personal profile] reincarnesiac) wrote in [community profile] etrayalogs2025-09-21 10:10 pm

( open ) some long for longevity

WHO: Alex, Vax'ildan, & [ you ]
WHEN: During Mission 011
WHERE: Throughout Etraya
WHAT: Open prompts and closed starters for scenarios.
NOTES\WARNINGS: Body horror, dismemberment, more tbd

before fading to dust )
thisisontherecord: (listen | the blessings)
Lois Lane ([personal profile] thisisontherecord) wrote in [community profile] etrayalogs2025-09-20 08:28 pm

( open ) shadows creep and want grows stronger

WHO: Lois, Clark, Jon, Gustave, & anyone else running into her on her open prompts!
WHEN: The duration of Mission 11.
WHERE: The horrorscapes of Etraya, also the reality slippage spaces.
WHAT: General prompts are in the top level, specific starters are below. The general prompts are linked on main log as well.
NOTES\WARNINGS: Horror, loss, monster attacks, physical injury, emotional injury

deeper than the truth )
backtostart: (まるで僕らを)
Setsu ([personal profile] backtostart) wrote in [community profile] etrayalogs2025-09-19 08:33 pm

like a bright, blue star

WHO: Alex and Setsu
WHEN: Later in the mission, after previously encountering the monolith with Kaeya
WHERE: Monolith
WHAT: Custom starter for Mission 011
NOTES\WARNINGS: Kidnapping, imprisonment, references to torture

burning out, brilliantly )
quibblingfunctionary: made by dethruki (peek 02)
Sleipnir Harbard ([personal profile] quibblingfunctionary) wrote in [community profile] etrayalogs2025-09-19 03:48 pm

Emergence

WHO: Clive Rosfield [personal profile] herofhopeless, Dion Lesage [personal profile] oblige, Selipnir Harbard [personal profile] quibblingfunctionary
WHEN: Mission 011
WHERE: A WW1 bunker underground
WHAT: Prompt // Amnesia: The Bunker - Sinister
NOTES\WARNINGS: war themes, monster stalking, ghosts, true darkness, insanity, PTSD, uh, likely more tbh, gore

You and I are down headfirst )
shadowsincryo: (pic#15080360)
Kaeya Alberich ([personal profile] shadowsincryo) wrote in [community profile] etrayalogs2025-09-19 01:02 pm

To those who fear to cast their eyes to the heavens...Behold

WHO: Kaeya, Percy, Vax, Alex, Setsu, Fabian, Gorgug, and open.
WHAT: Having a bad time during the event.
WHEN: Time is pretty subjective. This is a monthly catch all.
WHERE: All over Etraya
CONTENT WARNINGS: Psychological horror, hallucinations, paranoia, body horror, cosmic horror, wrecked civs, reality warping, altered perception.

Event catch-all. )
etrayamods: (Default)
∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayalogs2025-09-19 08:19 am

MISSION 011 Sidelogs

WHO: Individual sign ups for mission 011
WHEN: September 19th - October 3rd
WHERE: Etraya
WHAT: Mod-driven threads!
NOTES\WARNINGS: Psychological horror, hallucinations, paranoia, body horror, violence, death imagery, loss of autonomy, existential horror. Mother thread will have parental abuse to a child (physical, emotional, and verbal) as well as neglect. PATHOS thread will have severe dissociation and assisted suicide.

Please indicate in the subject line if you're specifically looking for a mod response to a tag. A simple o7 will do! Otherwise I will use my judgment about where to pop in.


Read more... )